CommonResolutions
const CommonResolutions: objectCommon camera-centric resolution targets.
16:9 entries follow standard video tiers. 4:3 entries intentionally use common photo/sensor output sizes instead of mathematically scaling the 16:9 tiers, because actual camera formats are usually exposed in sensor-native 4:3 steps.
Type Declaration
8k_16_9
readonly 8k_16_9: object8k Resolution in 16:9 aspect ratio.
8k_16_9.height
readonly height: 8064 = 80648k_16_9.width
readonly width: 4536 = 45368k_4_3
readonly 8k_4_3: object8k Resolution in 4:3 aspect ratio.
8k_4_3.height
readonly height: 8064 = 80648k_4_3.width
readonly width: 6048 = 6048FHD_16_9
readonly FHD_16_9: objectFull-HD (1080p) Resolution in 16:9 aspect ratio.
FHD_16_9.height
readonly height: 1920 = 1920FHD_16_9.width
readonly width: 1080 = 1080FHD_4_3
readonly FHD_4_3: objectCommon 4:3 camera target around the Full-HD tier.
FHD_4_3.height
readonly height: 1920 = 1920FHD_4_3.width
readonly width: 1440 = 1440HD_16_9
readonly HD_16_9: objectHD (720p) Resolution in 16:9 aspect ratio.
HD_16_9.height
readonly height: 1280 = 1280HD_16_9.width
readonly width: 720 = 720HD_4_3
readonly HD_4_3: objectCommon low-resolution 4:3 camera target.
HD_4_3.height
readonly height: 1024 = 1024HD_4_3.width
readonly width: 768 = 768HIGHEST_16_9
readonly HIGHEST_16_9: objectThe highest possible resolution in 16:9 aspect ratio. Useful when you want the maximum available quality.
HIGHEST_16_9.height
readonly height: 16000 = 16000HIGHEST_16_9.width
readonly width: 9000 = 9000HIGHEST_4_3
readonly HIGHEST_4_3: objectThe highest possible resolution in 4:3 aspect ratio. Useful when you want the maximum available quality.
HIGHEST_4_3.height
readonly height: 40000 = 40000HIGHEST_4_3.width
readonly width: 30000 = 30000LOWEST_16_9
readonly LOWEST_16_9: objectThe lowest possible resolution in 16:9 aspect ratio. Useful when you want the smallest/fastest capture.
LOWEST_16_9.height
readonly height: 16 = 16LOWEST_16_9.width
readonly width: 9 = 9LOWEST_4_3
readonly LOWEST_4_3: objectThe lowest possible resolution in 4:3 aspect ratio. Useful when you want the smallest/fastest capture.
LOWEST_4_3.height
readonly height: 4 = 4LOWEST_4_3.width
readonly width: 3 = 3QHD_16_9
readonly QHD_16_9: objectQuad-HD (1440p) Resolution in 16:9 aspect ratio.
QHD_16_9.height
readonly height: 2560 = 2560QHD_16_9.width
readonly width: 1440 = 1440QHD_4_3
readonly QHD_4_3: objectCommon 4:3 camera target around the Quad-HD tier.
QHD_4_3.height
readonly height: 2592 = 2592QHD_4_3.width
readonly width: 1944 = 1944UHD_16_9
readonly UHD_16_9: objectUltra-HD (4k) Resolution in 16:9 aspect ratio.
UHD_16_9.height
readonly height: 3840 = 3840UHD_16_9.width
readonly width: 2160 = 2160UHD_4_3
readonly UHD_4_3: objectCommon high-resolution 4:3 photo target.
UHD_4_3.height
readonly height: 4032 = 4032UHD_4_3.width
readonly width: 3024 = 3024VGA_16_9
readonly VGA_16_9: objectVGA (480p) Resolution in 16:9 aspect ratio.
VGA_16_9.height
readonly height: 854 = 854VGA_16_9.width
readonly width: 480 = 480VGA_4_3
readonly VGA_4_3: objectVGA (480p) Resolution in 4:3 aspect ratio.
VGA_4_3.height
readonly height: 640 = 640VGA_4_3.width
readonly width: 480 = 480